![]() ![]() But what do we know about it? Well, here's everything we've scraped together so far, and everything you should know about before punching in that pre-order. And until the team eventually decides to unravel the game in its entirety, we're unfortunately left with only a somewhat incomplete portrait. There's a problem, though, as it appears Red Barrels isn't quite ready to serve up the its hat trick. ![]() ![]() And now, after the release of its open beta, that intrigue has only flourished into a hunger-a desperation, even, to see all that there is to see in the full release. And yet, our intrigue surrounding Red Barrels' third survival horror game remains just as high. I liked your idea about the enemy role, but I think there is no need for this because this role in the game is played by bots that, with increasing difficulty, get the best intelligence to catch the target.2022 has kept a lid on quite the number of hidden gems- The Outlast Trials being just one of them. I can't see a world in which it'll have less than 100 active players during the first 5 years of release. I think you will always find people to play with. VOIP would be funny as hell too especially with the people who like to role-play. Obviously there will be quite a few problems with that like the person camping objectives, but still. basically some sort of incentive to play as the enemy. you gain the usual currency or a special type of currency for each person killed. your objective is to kill the players and you either control an enemy that usually roams the map or you are your own person WITHOUT the goggles. talk to some person in the main lobby, you go in some door, it searches for a game that is already in session, then your in an elevator, get out, then it begins. I think a lot more people will buy it if you can act as the enemy, basically an invade mechanic. I'm really talking out my ass with that one, but. for an entire year, I expect it to have a minimum daily player-count of 1,200 with a max of 5,000. On October 31st of last year, the player count was 9,791 (you can use the way-back machine). The game managed to reach a peak player count of just over 16,000. ![]()
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